Here I will provide a patchlist I wrote myself by comparing the two versions with FFTPatcher, so you can see >EVERYTHING>ALL EQUIPMENT BREAK SKILLS NOW IGNORE EVADE<< This means that their hit % will rise with the user's stats, and if the stats get high enough they WILL get 100% chance to break. Philsov provided a small patchlist of the things he changed from V1.0 Vanilla FFT to his V1.2 FFT, however, that patchlist was very broad and general. I have been a little busy with class and recording WOTG vids but here it is as promised. NOTE: THE GAMEFAQS VERSION OF THIS THREAD IS HERE: